{
  "indic.style.label": "印度史诗梵境",
  "indic.style.oneLine": "这是一个以圣河、莲灯、石阶井、王庭与轮回法相构成的印度史诗异境。",
  "indic.river-rare.indic-rare-river-rare-i01-encounter.title": "圣河渡口先把你的停顿登记进了法相秩序",
  "indic.river-rare.indic-rare-river-rare-i01-encounter.summary": "圣河渡口不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.river-rare.indic-rare-river-rare-i01-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.river-rare.indic-rare-river-rare-i01-opportunity.title": "圣河渡口后侧还藏着一线不入主判的窄路",
  "indic.river-rare.indic-rare-river-rare-i01-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.river-rare.indic-rare-river-rare-i01-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.river-rare.indic-rare-river-rare-i01-climax.title": "圣河渡口只允许你先保住一种正确",
  "indic.river-rare.indic-rare-river-rare-i01-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.river-rare.indic-rare-river-rare-i01-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.river-rare.indic-rare-river-rare-i03-hazard.title": "莲灯堤道把原本可走的那层宽度悄悄收窄了",
  "indic.river-rare.indic-rare-river-rare-i03-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.river-rare.indic-rare-river-rare-i03-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.river-rare.indic-rare-river-rare-i03-opportunity.title": "莲灯堤道后侧还藏着一线不入主判的窄路",
  "indic.river-rare.indic-rare-river-rare-i03-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.river-rare.indic-rare-river-rare-i03-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.river-rare.indic-rare-river-rare-i03-climax.title": "莲灯堤道只允许你先保住一种正确",
  "indic.river-rare.indic-rare-river-rare-i03-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.river-rare.indic-rare-river-rare-i03-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.river-rare.indic-rare-river-rare-i06-hazard.title": "香风山阶把原本可走的那层宽度悄悄收窄了",
  "indic.river-rare.indic-rare-river-rare-i06-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.river-rare.indic-rare-river-rare-i06-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.river-rare.indic-rare-river-rare-i06-recovery.title": "香风山阶里还压着一口没被拿走的稳气",
  "indic.river-rare.indic-rare-river-rare-i06-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "indic.river-rare.indic-rare-river-rare-i06-recovery.description": "印度史诗梵境 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "indic.river-rare.indic-rare-river-rare-i06-climax.title": "香风山阶只允许你先保住一种正确",
  "indic.river-rare.indic-rare-river-rare-i06-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.river-rare.indic-rare-river-rare-i06-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.river-rare.indic-rare-river-rare-i08-encounter.title": "雨季石桥先把你的停顿登记进了法相秩序",
  "indic.river-rare.indic-rare-river-rare-i08-encounter.summary": "雨季石桥不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.river-rare.indic-rare-river-rare-i08-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.river-rare.indic-rare-river-rare-i08-opportunity.title": "雨季石桥后侧还藏着一线不入主判的窄路",
  "indic.river-rare.indic-rare-river-rare-i08-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.river-rare.indic-rare-river-rare-i08-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.river-rare.indic-rare-river-rare-i08-climax.title": "雨季石桥只允许你先保住一种正确",
  "indic.river-rare.indic-rare-river-rare-i08-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.river-rare.indic-rare-river-rare-i08-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.river-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "indic.river-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "indic.palace-rare.indic-rare-palace-rare-i09-encounter.title": "金顶回廊先把你的停顿登记进了法相秩序",
  "indic.palace-rare.indic-rare-palace-rare-i09-encounter.summary": "金顶回廊不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.palace-rare.indic-rare-palace-rare-i09-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.palace-rare.indic-rare-palace-rare-i09-opportunity.title": "金顶回廊后侧还藏着一线不入主判的窄路",
  "indic.palace-rare.indic-rare-palace-rare-i09-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.palace-rare.indic-rare-palace-rare-i09-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.palace-rare.indic-rare-palace-rare-i09-climax.title": "金顶回廊只允许你先保住一种正确",
  "indic.palace-rare.indic-rare-palace-rare-i09-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.palace-rare.indic-rare-palace-rare-i09-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.palace-rare.indic-rare-palace-rare-i10-hazard.title": "宫门鼓台把原本可走的那层宽度悄悄收窄了",
  "indic.palace-rare.indic-rare-palace-rare-i10-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.palace-rare.indic-rare-palace-rare-i10-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.palace-rare.indic-rare-palace-rare-i10-opportunity.title": "宫门鼓台后侧还藏着一线不入主判的窄路",
  "indic.palace-rare.indic-rare-palace-rare-i10-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.palace-rare.indic-rare-palace-rare-i10-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.palace-rare.indic-rare-palace-rare-i10-climax.title": "宫门鼓台只允许你先保住一种正确",
  "indic.palace-rare.indic-rare-palace-rare-i10-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.palace-rare.indic-rare-palace-rare-i10-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.palace-rare.indic-rare-palace-rare-i11-hazard.title": "议经长廊把原本可走的那层宽度悄悄收窄了",
  "indic.palace-rare.indic-rare-palace-rare-i11-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.palace-rare.indic-rare-palace-rare-i11-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.palace-rare.indic-rare-palace-rare-i11-recovery.title": "议经长廊里还压着一口没被拿走的稳气",
  "indic.palace-rare.indic-rare-palace-rare-i11-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "indic.palace-rare.indic-rare-palace-rare-i11-recovery.description": "印度史诗梵境 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "indic.palace-rare.indic-rare-palace-rare-i11-climax.title": "议经长廊只允许你先保住一种正确",
  "indic.palace-rare.indic-rare-palace-rare-i11-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.palace-rare.indic-rare-palace-rare-i11-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.palace-rare.indic-rare-palace-rare-i12-encounter.title": "王象庭院先把你的停顿登记进了法相秩序",
  "indic.palace-rare.indic-rare-palace-rare-i12-encounter.summary": "王象庭院不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.palace-rare.indic-rare-palace-rare-i12-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.palace-rare.indic-rare-palace-rare-i12-opportunity.title": "王象庭院后侧还藏着一线不入主判的窄路",
  "indic.palace-rare.indic-rare-palace-rare-i12-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.palace-rare.indic-rare-palace-rare-i12-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.palace-rare.indic-rare-palace-rare-i12-climax.title": "王象庭院只允许你先保住一种正确",
  "indic.palace-rare.indic-rare-palace-rare-i12-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.palace-rare.indic-rare-palace-rare-i12-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.palace-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "indic.palace-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-encounter.title": "曼荼罗坛场先把你的停顿登记进了法相秩序",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-encounter.summary": "曼荼罗坛场不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-opportunity.title": "曼荼罗坛场后侧还藏着一线不入主判的窄路",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-climax.title": "曼荼罗坛场只允许你先保住一种正确",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.mandala-rare.indic-rare-mandala-rare-i13-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-hazard.title": "星盘观楼把原本可走的那层宽度悄悄收窄了",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-opportunity.title": "星盘观楼后侧还藏着一线不入主判的窄路",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-climax.title": "星盘观楼只允许你先保住一种正确",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.mandala-rare.indic-rare-mandala-rare-i14-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-hazard.title": "梵音藏室把原本可走的那层宽度悄悄收窄了",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-recovery.title": "梵音藏室里还压着一口没被拿走的稳气",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-recovery.description": "印度史诗梵境 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-climax.title": "梵音藏室只允许你先保住一种正确",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.mandala-rare.indic-rare-mandala-rare-i15-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-encounter.title": "火祭回井先把你的停顿登记进了法相秩序",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-encounter.summary": "火祭回井不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-opportunity.title": "火祭回井后侧还藏着一线不入主判的窄路",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-climax.title": "火祭回井只允许你先保住一种正确",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.mandala-rare.indic-rare-mandala-rare-i16-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.mandala-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "indic.mandala-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-encounter.title": "神车试道先把你的停顿登记进了法相秩序",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-encounter.summary": "神车试道不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-opportunity.title": "神车试道后侧还藏着一线不入主判的窄路",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-climax.title": "神车试道只允许你先保住一种正确",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.covenant-rare.indic-rare-covenant-rare-i17-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-hazard.title": "天河誓阶把原本可走的那层宽度悄悄收窄了",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-opportunity.title": "天河誓阶后侧还藏着一线不入主判的窄路",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-climax.title": "天河誓阶只允许你先保住一种正确",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.covenant-rare.indic-rare-covenant-rare-i18-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-hazard.title": "轮回判庭把原本可走的那层宽度悄悄收窄了",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-recovery.title": "轮回判庭里还压着一口没被拿走的稳气",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-recovery.description": "印度史诗梵境 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-climax.title": "轮回判庭只允许你先保住一种正确",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.covenant-rare.indic-rare-covenant-rare-i19-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-encounter.title": "夜莲静池先把你的停顿登记进了法相秩序",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-encounter.summary": "夜莲静池不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-opportunity.title": "夜莲静池后侧还藏着一线不入主判的窄路",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-climax.title": "夜莲静池只允许你先保住一种正确",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.covenant-rare.indic-rare-covenant-rare-i20-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.covenant-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "indic.covenant-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-encounter.title": "解脱门庭先把你的停顿登记进了法相秩序",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-encounter.summary": "解脱门庭不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-opportunity.title": "解脱门庭后侧还藏着一线不入主判的窄路",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-climax.title": "解脱门庭只允许你先保住一种正确",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.terminal-rare.indic-rare-terminal-rare-i21-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-hazard.title": "诸相尽塔把原本可走的那层宽度悄悄收窄了",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-opportunity.title": "诸相尽塔后侧还藏着一线不入主判的窄路",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-climax.title": "诸相尽塔只允许你先保住一种正确",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.terminal-rare.indic-rare-terminal-rare-i22-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-hazard.title": "毗湿奴梦海把原本可走的那层宽度悄悄收窄了",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 莲灯 往往只会在事后告诉你。",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-recovery.title": "毗湿奴梦海里还压着一口没被拿走的稳气",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-recovery.description": "印度史诗梵境 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-climax.title": "毗湿奴梦海只允许你先保住一种正确",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.terminal-rare.indic-rare-terminal-rare-i23-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-encounter.title": "终梵王座先把你的停顿登记进了法相秩序",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-encounter.summary": "终梵王座不再只做背景，而是把 Hero 直接拉进一条仍在运行的法相秩序流程里。",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 法相秩序 主动识别。你若顺着它给出的身份继续走，后面的 河阶 就会一整段改口。",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-opportunity.title": "终梵王座后侧还藏着一线不入主判的窄路",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-climax.title": "终梵王座只允许你先保住一种正确",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "indic.terminal-rare.indic-rare-terminal-rare-i24-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "indic.terminal-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "indic.terminal-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "indic.branch.indic-branch-discipline-mercy.discipline-bias.label": "戒律偏置",
  "indic.branch.indic-branch-discipline-mercy.mercy-bias.label": "悲悯偏置",
  "indic.branch.indic-branch-cycle-present.cycle-bias.label": "轮回偏置",
  "indic.branch.indic-branch-cycle-present.present-bias.label": "现世偏置",
  "indic.branch.indic-branch-oracle-heart.oracle-bias.label": "神谕偏置",
  "indic.branch.indic-branch-oracle-heart.heart-bias.label": "人心偏置",
  "indic.branch.variant.indic-branch-discipline-mercy-i10-discipline-bias.title": "宫门鼓台被你推向了“戒律偏置”的解释",
  "indic.branch.variant.indic-branch-discipline-mercy-i10-discipline-bias.summary": "当前场景不再保持中性，而开始沿着“戒律偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-discipline-mercy-i10-discipline-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-discipline-mercy-i10-mercy-bias.title": "宫门鼓台被你推向了“悲悯偏置”的解释",
  "indic.branch.variant.indic-branch-discipline-mercy-i10-mercy-bias.summary": "当前场景不再保持中性，而开始沿着“悲悯偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-discipline-mercy-i10-mercy-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-discipline-mercy-i15-discipline-bias.title": "梵音藏室被你推向了“戒律偏置”的解释",
  "indic.branch.variant.indic-branch-discipline-mercy-i15-discipline-bias.summary": "当前场景不再保持中性，而开始沿着“戒律偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-discipline-mercy-i15-discipline-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-discipline-mercy-i15-mercy-bias.title": "梵音藏室被你推向了“悲悯偏置”的解释",
  "indic.branch.variant.indic-branch-discipline-mercy-i15-mercy-bias.summary": "当前场景不再保持中性，而开始沿着“悲悯偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-discipline-mercy-i15-mercy-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.outcome.indic-branch-discipline-mercy.discipline-bias.completion": "你把这条分支推向了“戒律偏置”。后面的结构会继续按这套排序记住你。",
  "indic.branch.outcome.indic-branch-discipline-mercy.mercy-bias.completion": "你把这条分支推向了“悲悯偏置”。后面的结构会继续按这套排序记住你。",
  "indic.branch.variant.indic-branch-cycle-present-i18-cycle-bias.title": "天河誓阶被你推向了“轮回偏置”的解释",
  "indic.branch.variant.indic-branch-cycle-present-i18-cycle-bias.summary": "当前场景不再保持中性，而开始沿着“轮回偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-cycle-present-i18-cycle-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-cycle-present-i18-present-bias.title": "天河誓阶被你推向了“现世偏置”的解释",
  "indic.branch.variant.indic-branch-cycle-present-i18-present-bias.summary": "当前场景不再保持中性，而开始沿着“现世偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-cycle-present-i18-present-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-cycle-present-i20-cycle-bias.title": "夜莲静池被你推向了“轮回偏置”的解释",
  "indic.branch.variant.indic-branch-cycle-present-i20-cycle-bias.summary": "当前场景不再保持中性，而开始沿着“轮回偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-cycle-present-i20-cycle-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-cycle-present-i20-present-bias.title": "夜莲静池被你推向了“现世偏置”的解释",
  "indic.branch.variant.indic-branch-cycle-present-i20-present-bias.summary": "当前场景不再保持中性，而开始沿着“现世偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-cycle-present-i20-present-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.outcome.indic-branch-cycle-present.cycle-bias.completion": "你把这条分支推向了“轮回偏置”。后面的结构会继续按这套排序记住你。",
  "indic.branch.outcome.indic-branch-cycle-present.present-bias.completion": "你把这条分支推向了“现世偏置”。后面的结构会继续按这套排序记住你。",
  "indic.branch.variant.indic-branch-oracle-heart-i13-oracle-bias.title": "曼荼罗坛场被你推向了“神谕偏置”的解释",
  "indic.branch.variant.indic-branch-oracle-heart-i13-oracle-bias.summary": "当前场景不再保持中性，而开始沿着“神谕偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-oracle-heart-i13-oracle-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-oracle-heart-i13-heart-bias.title": "曼荼罗坛场被你推向了“人心偏置”的解释",
  "indic.branch.variant.indic-branch-oracle-heart-i13-heart-bias.summary": "当前场景不再保持中性，而开始沿着“人心偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-oracle-heart-i13-heart-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-oracle-heart-i23-oracle-bias.title": "毗湿奴梦海被你推向了“神谕偏置”的解释",
  "indic.branch.variant.indic-branch-oracle-heart-i23-oracle-bias.summary": "当前场景不再保持中性，而开始沿着“神谕偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-oracle-heart-i23-oracle-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.variant.indic-branch-oracle-heart-i23-heart-bias.title": "毗湿奴梦海被你推向了“人心偏置”的解释",
  "indic.branch.variant.indic-branch-oracle-heart-i23-heart-bias.summary": "当前场景不再保持中性，而开始沿着“人心偏置”的价值方向重新给出路、代价与责任排序。",
  "indic.branch.variant.indic-branch-oracle-heart-i23-heart-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 印度史诗梵境 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "indic.branch.outcome.indic-branch-oracle-heart.oracle-bias.completion": "你把这条分支推向了“神谕偏置”。后面的结构会继续按这套排序记住你。",
  "indic.branch.outcome.indic-branch-oracle-heart.heart-bias.completion": "你把这条分支推向了“人心偏置”。后面的结构会继续按这套排序记住你。",
  "indic.scene.I01.label": "圣河渡口",
  "indic.scene.I01.position": "圣河渡口开在圣河门槛，河阶、灯火与市集祈语会把最初几步也变成带着因果重量的选择。",
  "indic.scene.I02.label": "阶井石埠",
  "indic.scene.I02.position": "阶井石埠开在圣河门槛，河阶、灯火与市集祈语会把最初几步也变成带着因果重量的选择。",
  "indic.scene.I03.label": "莲灯堤道",
  "indic.scene.I03.position": "莲灯堤道开在圣河门槛，河阶、灯火与市集祈语会把最初几步也变成带着因果重量的选择。",
  "indic.scene.I04.label": "榕荫集市门",
  "indic.scene.I04.position": "榕荫集市门开在圣河门槛，河阶、灯火与市集祈语会把最初几步也变成带着因果重量的选择。",
  "indic.scene.I05.label": "雕柱林径",
  "indic.scene.I05.position": "雕柱林径沿着林山升径向上，雕柱路、雨季石面与苦修神龛让行路本身都像一门被看见的修行。",
  "indic.scene.I06.label": "香风山阶",
  "indic.scene.I06.position": "香风山阶沿着林山升径向上，雕柱路、雨季石面与苦修神龛让行路本身都像一门被看见的修行。",
  "indic.scene.I07.label": "苦行洞庭",
  "indic.scene.I07.position": "苦行洞庭沿着林山升径向上，雕柱路、雨季石面与苦修神龛让行路本身都像一门被看见的修行。",
  "indic.scene.I08.label": "雨季石桥",
  "indic.scene.I08.position": "雨季石桥沿着林山升径向上，雕柱路、雨季石面与苦修神龛让行路本身都像一门被看见的修行。",
  "indic.scene.I09.label": "金顶回廊",
  "indic.scene.I09.position": "金顶回廊穿过宫廷政仪层，鼓台、议经长廊与王象庭院把治国与祭礼牢牢捆在一起。",
  "indic.scene.I10.label": "宫门鼓台",
  "indic.scene.I10.position": "宫门鼓台穿过宫廷政仪层，鼓台、议经长廊与王象庭院把治国与祭礼牢牢捆在一起。",
  "indic.scene.I11.label": "议经长廊",
  "indic.scene.I11.position": "议经长廊穿过宫廷政仪层，鼓台、议经长廊与王象庭院把治国与祭礼牢牢捆在一起。",
  "indic.scene.I12.label": "王象庭院",
  "indic.scene.I12.position": "王象庭院穿过宫廷政仪层，鼓台、议经长廊与王象庭院把治国与祭礼牢牢捆在一起。",
  "indic.scene.I13.label": "曼荼罗坛场",
  "indic.scene.I13.position": "曼荼罗坛场立在曼荼罗核心，星盘、梵音藏室与火祭回井会让领悟与仪式代价一同对准你的胸口。",
  "indic.scene.I14.label": "星盘观楼",
  "indic.scene.I14.position": "星盘观楼立在曼荼罗核心，星盘、梵音藏室与火祭回井会让领悟与仪式代价一同对准你的胸口。",
  "indic.scene.I15.label": "梵音藏室",
  "indic.scene.I15.position": "梵音藏室立在曼荼罗核心，星盘、梵音藏室与火祭回井会让领悟与仪式代价一同对准你的胸口。",
  "indic.scene.I16.label": "火祭回井",
  "indic.scene.I16.position": "火祭回井立在曼荼罗核心，星盘、梵音藏室与火祭回井会让领悟与仪式代价一同对准你的胸口。",
  "indic.scene.I17.label": "神车试道",
  "indic.scene.I17.position": "神车试道踏入史诗誓约层，神车试道、天河誓阶与判庭静池会追问命运到底该服从慈悲，还是轮回。",
  "indic.scene.I18.label": "天河誓阶",
  "indic.scene.I18.position": "天河誓阶踏入史诗誓约层，神车试道、天河誓阶与判庭静池会追问命运到底该服从慈悲，还是轮回。",
  "indic.scene.I19.label": "轮回判庭",
  "indic.scene.I19.position": "轮回判庭踏入史诗誓约层，神车试道、天河誓阶与判庭静池会追问命运到底该服从慈悲，还是轮回。",
  "indic.scene.I20.label": "夜莲静池",
  "indic.scene.I20.position": "夜莲静池踏入史诗誓约层，神车试道、天河誓阶与判庭静池会追问命运到底该服从慈悲，还是轮回。",
  "indic.scene.I21.label": "解脱门庭",
  "indic.scene.I21.position": "解脱门庭抵达解脱终层，诸相消散、梦海与终梵王座会试探你能放下多少，才不会把自己也一并失掉。",
  "indic.scene.I22.label": "诸相尽塔",
  "indic.scene.I22.position": "诸相尽塔抵达解脱终层，诸相消散、梦海与终梵王座会试探你能放下多少，才不会把自己也一并失掉。",
  "indic.scene.I23.label": "毗湿奴梦海",
  "indic.scene.I23.position": "毗湿奴梦海抵达解脱终层，诸相消散、梦海与终梵王座会试探你能放下多少，才不会把自己也一并失掉。",
  "indic.scene.I24.label": "终梵王座",
  "indic.scene.I24.position": "终梵王座抵达解脱终层，诸相消散、梦海与终梵王座会试探你能放下多少，才不会把自己也一并失掉。",
  "indic.style.summary": "这是一个以圣河、莲灯、石阶井、王庭与轮回法相构成的印度史诗异境。",
  "indic.style.description": "这是一个以圣河、莲灯、石阶井、王庭与轮回法相构成的印度史诗异境。",
  "indic.entry.indic-river-threshold.1": "你进入了圣河门阶层。这里的莲灯、法相秩序与河阶不会只是背景，而会先判断你，再决定是否给路。",
  "indic.entry.indic-river-threshold.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "indic.entry.indic-forest-ascend.1": "你进入了林山苦行层。这里的莲灯、法相秩序与河阶不会只是背景，而会先判断你，再决定是否给路。",
  "indic.entry.indic-forest-ascend.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "indic.entry.indic-palace-civic.1": "你进入了王都回廊层。这里的莲灯、法相秩序与河阶不会只是背景，而会先判断你，再决定是否给路。",
  "indic.entry.indic-palace-civic.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "indic.entry.indic-mandala-core.1": "你进入了法相坛城层。这里的莲灯、法相秩序与河阶不会只是背景，而会先判断你，再决定是否给路。",
  "indic.entry.indic-mandala-core.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "indic.entry.indic-epic-covenant.1": "你进入了史诗誓行层。这里的莲灯、法相秩序与河阶不会只是背景，而会先判断你，再决定是否给路。",
  "indic.entry.indic-epic-covenant.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "indic.entry.indic-terminal-moksha.1": "你进入了解脱终相层。这里的莲灯、法相秩序与河阶不会只是背景，而会先判断你，再决定是否给路。",
  "indic.entry.indic-terminal-moksha.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "indic.entry.indic-river-threshold-rule-recognition.1": "Archetype`：`encounter",
  "indic.entry.indic-river-threshold-rule-recognition.2": "Applies`：`I01`, `I02`, `I03",
  "indic.entry.indic-river-threshold-rule-recognition.3": "Score`：`-1 ~ +2",
  "indic.entry.indic-river-threshold-rule-recognition.4": "NextBias`：`hazard, climax",
  "indic.entry.indic-river-threshold-rule-recognition.5": "Title`：`圣河渡口先把你的停顿写进了法相秩序",
  "indic.entry.indic-river-threshold-rule-recognition.6": "Summary",
  "indic.entry.indic-river-threshold-rule-recognition.7": "Description",
  "indic.entry.indic-river-threshold-width-collapse.1": "Archetype`：`hazard",
  "indic.entry.indic-river-threshold-width-collapse.2": "Applies`：`I01`, `I02`, `I04",
  "indic.entry.indic-river-threshold-width-collapse.3": "Score`：`-2 ~ -1",
  "indic.entry.indic-river-threshold-width-collapse.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-river-threshold-width-collapse.5": "Title`：`阶井石埠把真正可走的那层宽度悄悄收窄了",
  "indic.entry.indic-river-threshold-width-collapse.6": "Summary",
  "indic.entry.indic-river-threshold-width-collapse.7": "Description",
  "indic.entry.indic-river-threshold-side-route.1": "Archetype`：`opportunity",
  "indic.entry.indic-river-threshold-side-route.2": "Applies`：`I02`, `I03`, `I04",
  "indic.entry.indic-river-threshold-side-route.3": "Score`：`+1 ~ +2",
  "indic.entry.indic-river-threshold-side-route.4": "NextBias`：`recovery, climax",
  "indic.entry.indic-river-threshold-side-route.5": "Title`：`莲灯堤道后侧还藏着一线不入主判的偏路",
  "indic.entry.indic-river-threshold-side-route.6": "Summary",
  "indic.entry.indic-river-threshold-side-route.7": "Description",
  "indic.entry.indic-river-threshold-steady-breath.1": "Archetype`：`recovery",
  "indic.entry.indic-river-threshold-steady-breath.2": "Applies`：`I01`, `I03`, `I04",
  "indic.entry.indic-river-threshold-steady-breath.3": "Score`：`0 ~ +1",
  "indic.entry.indic-river-threshold-steady-breath.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-river-threshold-steady-breath.5": "Title`：`榕荫集市门里还压着一口没被拿走的稳气",
  "indic.entry.indic-river-threshold-steady-breath.6": "Summary",
  "indic.entry.indic-river-threshold-steady-breath.7": "Description",
  "indic.entry.indic-river-threshold-one-correctness.1": "Archetype`：`climax",
  "indic.entry.indic-river-threshold-one-correctness.2": "Applies`：`I01`, `I02`, `I03`, `I04",
  "indic.entry.indic-river-threshold-one-correctness.3": "Score`：`-3 ~ +3",
  "indic.entry.indic-river-threshold-one-correctness.4": "NextBias`：`end",
  "indic.entry.indic-river-threshold-one-correctness.5": "Title`：`圣河门阶层只允许你先保住一种正确",
  "indic.entry.indic-river-threshold-one-correctness.6": "Summary",
  "indic.entry.indic-river-threshold-one-correctness.7": "Description",
  "indic.entry.indic-forest-ascend-rule-recognition.1": "Archetype`：`encounter",
  "indic.entry.indic-forest-ascend-rule-recognition.2": "Applies`：`I05`, `I06`, `I07",
  "indic.entry.indic-forest-ascend-rule-recognition.3": "Score`：`-1 ~ +2",
  "indic.entry.indic-forest-ascend-rule-recognition.4": "NextBias`：`hazard, climax",
  "indic.entry.indic-forest-ascend-rule-recognition.5": "Title`：`雕柱林径先把你的停顿写进了法相秩序",
  "indic.entry.indic-forest-ascend-rule-recognition.6": "Summary",
  "indic.entry.indic-forest-ascend-rule-recognition.7": "Description",
  "indic.entry.indic-forest-ascend-width-collapse.1": "Archetype`：`hazard",
  "indic.entry.indic-forest-ascend-width-collapse.2": "Applies`：`I05`, `I06`, `I08",
  "indic.entry.indic-forest-ascend-width-collapse.3": "Score`：`-2 ~ -1",
  "indic.entry.indic-forest-ascend-width-collapse.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-forest-ascend-width-collapse.5": "Title`：`香风山阶把真正可走的那层宽度悄悄收窄了",
  "indic.entry.indic-forest-ascend-width-collapse.6": "Summary",
  "indic.entry.indic-forest-ascend-width-collapse.7": "Description",
  "indic.entry.indic-forest-ascend-side-route.1": "Archetype`：`opportunity",
  "indic.entry.indic-forest-ascend-side-route.2": "Applies`：`I06`, `I07`, `I08",
  "indic.entry.indic-forest-ascend-side-route.3": "Score`：`+1 ~ +2",
  "indic.entry.indic-forest-ascend-side-route.4": "NextBias`：`recovery, climax",
  "indic.entry.indic-forest-ascend-side-route.5": "Title`：`苦行洞庭后侧还藏着一线不入主判的偏路",
  "indic.entry.indic-forest-ascend-side-route.6": "Summary",
  "indic.entry.indic-forest-ascend-side-route.7": "Description",
  "indic.entry.indic-forest-ascend-steady-breath.1": "Archetype`：`recovery",
  "indic.entry.indic-forest-ascend-steady-breath.2": "Applies`：`I05`, `I07`, `I08",
  "indic.entry.indic-forest-ascend-steady-breath.3": "Score`：`0 ~ +1",
  "indic.entry.indic-forest-ascend-steady-breath.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-forest-ascend-steady-breath.5": "Title`：`雨季石桥里还压着一口没被拿走的稳气",
  "indic.entry.indic-forest-ascend-steady-breath.6": "Summary",
  "indic.entry.indic-forest-ascend-steady-breath.7": "Description",
  "indic.entry.indic-forest-ascend-one-correctness.1": "Archetype`：`climax",
  "indic.entry.indic-forest-ascend-one-correctness.2": "Applies`：`I05`, `I06`, `I07`, `I08",
  "indic.entry.indic-forest-ascend-one-correctness.3": "Score`：`-3 ~ +3",
  "indic.entry.indic-forest-ascend-one-correctness.4": "NextBias`：`end",
  "indic.entry.indic-forest-ascend-one-correctness.5": "Title`：`林山苦行层只允许你先保住一种正确",
  "indic.entry.indic-forest-ascend-one-correctness.6": "Summary",
  "indic.entry.indic-forest-ascend-one-correctness.7": "Description",
  "indic.entry.indic-palace-civic-rule-recognition.1": "Archetype`：`encounter",
  "indic.entry.indic-palace-civic-rule-recognition.2": "Applies`：`I09`, `I10`, `I11",
  "indic.entry.indic-palace-civic-rule-recognition.3": "Score`：`-1 ~ +2",
  "indic.entry.indic-palace-civic-rule-recognition.4": "NextBias`：`hazard, climax",
  "indic.entry.indic-palace-civic-rule-recognition.5": "Title`：`金顶回廊先把你的停顿写进了法相秩序",
  "indic.entry.indic-palace-civic-rule-recognition.6": "Summary",
  "indic.entry.indic-palace-civic-rule-recognition.7": "Description",
  "indic.entry.indic-palace-civic-width-collapse.1": "Archetype`：`hazard",
  "indic.entry.indic-palace-civic-width-collapse.2": "Applies`：`I09`, `I10`, `I12",
  "indic.entry.indic-palace-civic-width-collapse.3": "Score`：`-2 ~ -1",
  "indic.entry.indic-palace-civic-width-collapse.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-palace-civic-width-collapse.5": "Title`：`宫门鼓台把真正可走的那层宽度悄悄收窄了",
  "indic.entry.indic-palace-civic-width-collapse.6": "Summary",
  "indic.entry.indic-palace-civic-width-collapse.7": "Description",
  "indic.entry.indic-palace-civic-side-route.1": "Archetype`：`opportunity",
  "indic.entry.indic-palace-civic-side-route.2": "Applies`：`I10`, `I11`, `I12",
  "indic.entry.indic-palace-civic-side-route.3": "Score`：`+1 ~ +2",
  "indic.entry.indic-palace-civic-side-route.4": "NextBias`：`recovery, climax",
  "indic.entry.indic-palace-civic-side-route.5": "Title`：`议经长廊后侧还藏着一线不入主判的偏路",
  "indic.entry.indic-palace-civic-side-route.6": "Summary",
  "indic.entry.indic-palace-civic-side-route.7": "Description",
  "indic.entry.indic-palace-civic-steady-breath.1": "Archetype`：`recovery",
  "indic.entry.indic-palace-civic-steady-breath.2": "Applies`：`I09`, `I11`, `I12",
  "indic.entry.indic-palace-civic-steady-breath.3": "Score`：`0 ~ +1",
  "indic.entry.indic-palace-civic-steady-breath.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-palace-civic-steady-breath.5": "Title`：`王象庭院里还压着一口没被拿走的稳气",
  "indic.entry.indic-palace-civic-steady-breath.6": "Summary",
  "indic.entry.indic-palace-civic-steady-breath.7": "Description",
  "indic.entry.indic-palace-civic-one-correctness.1": "Archetype`：`climax",
  "indic.entry.indic-palace-civic-one-correctness.2": "Applies`：`I09`, `I10`, `I11`, `I12",
  "indic.entry.indic-palace-civic-one-correctness.3": "Score`：`-3 ~ +3",
  "indic.entry.indic-palace-civic-one-correctness.4": "NextBias`：`end",
  "indic.entry.indic-palace-civic-one-correctness.5": "Title`：`王都回廊层只允许你先保住一种正确",
  "indic.entry.indic-palace-civic-one-correctness.6": "Summary",
  "indic.entry.indic-palace-civic-one-correctness.7": "Description",
  "indic.entry.indic-mandala-core-rule-recognition.1": "Archetype`：`encounter",
  "indic.entry.indic-mandala-core-rule-recognition.2": "Applies`：`I13`, `I14`, `I15",
  "indic.entry.indic-mandala-core-rule-recognition.3": "Score`：`-1 ~ +2",
  "indic.entry.indic-mandala-core-rule-recognition.4": "NextBias`：`hazard, climax",
  "indic.entry.indic-mandala-core-rule-recognition.5": "Title`：`曼荼罗坛场先把你的停顿写进了法相秩序",
  "indic.entry.indic-mandala-core-rule-recognition.6": "Summary",
  "indic.entry.indic-mandala-core-rule-recognition.7": "Description",
  "indic.entry.indic-mandala-core-width-collapse.1": "Archetype`：`hazard",
  "indic.entry.indic-mandala-core-width-collapse.2": "Applies`：`I13`, `I14`, `I16",
  "indic.entry.indic-mandala-core-width-collapse.3": "Score`：`-2 ~ -1",
  "indic.entry.indic-mandala-core-width-collapse.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-mandala-core-width-collapse.5": "Title`：`星盘观楼把真正可走的那层宽度悄悄收窄了",
  "indic.entry.indic-mandala-core-width-collapse.6": "Summary",
  "indic.entry.indic-mandala-core-width-collapse.7": "Description",
  "indic.entry.indic-mandala-core-side-route.1": "Archetype`：`opportunity",
  "indic.entry.indic-mandala-core-side-route.2": "Applies`：`I14`, `I15`, `I16",
  "indic.entry.indic-mandala-core-side-route.3": "Score`：`+1 ~ +2",
  "indic.entry.indic-mandala-core-side-route.4": "NextBias`：`recovery, climax",
  "indic.entry.indic-mandala-core-side-route.5": "Title`：`梵音藏室后侧还藏着一线不入主判的偏路",
  "indic.entry.indic-mandala-core-side-route.6": "Summary",
  "indic.entry.indic-mandala-core-side-route.7": "Description",
  "indic.entry.indic-mandala-core-steady-breath.1": "Archetype`：`recovery",
  "indic.entry.indic-mandala-core-steady-breath.2": "Applies`：`I13`, `I15`, `I16",
  "indic.entry.indic-mandala-core-steady-breath.3": "Score`：`0 ~ +1",
  "indic.entry.indic-mandala-core-steady-breath.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-mandala-core-steady-breath.5": "Title`：`火祭回井里还压着一口没被拿走的稳气",
  "indic.entry.indic-mandala-core-steady-breath.6": "Summary",
  "indic.entry.indic-mandala-core-steady-breath.7": "Description",
  "indic.entry.indic-mandala-core-one-correctness.1": "Archetype`：`climax",
  "indic.entry.indic-mandala-core-one-correctness.2": "Applies`：`I13`, `I14`, `I15`, `I16",
  "indic.entry.indic-mandala-core-one-correctness.3": "Score`：`-3 ~ +3",
  "indic.entry.indic-mandala-core-one-correctness.4": "NextBias`：`end",
  "indic.entry.indic-mandala-core-one-correctness.5": "Title`：`法相坛城层只允许你先保住一种正确",
  "indic.entry.indic-mandala-core-one-correctness.6": "Summary",
  "indic.entry.indic-mandala-core-one-correctness.7": "Description",
  "indic.entry.indic-epic-covenant-rule-recognition.1": "Archetype`：`encounter",
  "indic.entry.indic-epic-covenant-rule-recognition.2": "Applies`：`I17`, `I18`, `I19",
  "indic.entry.indic-epic-covenant-rule-recognition.3": "Score`：`-1 ~ +2",
  "indic.entry.indic-epic-covenant-rule-recognition.4": "NextBias`：`hazard, climax",
  "indic.entry.indic-epic-covenant-rule-recognition.5": "Title`：`神车试道先把你的停顿写进了法相秩序",
  "indic.entry.indic-epic-covenant-rule-recognition.6": "Summary",
  "indic.entry.indic-epic-covenant-rule-recognition.7": "Description",
  "indic.entry.indic-epic-covenant-width-collapse.1": "Archetype`：`hazard",
  "indic.entry.indic-epic-covenant-width-collapse.2": "Applies`：`I17`, `I18`, `I20",
  "indic.entry.indic-epic-covenant-width-collapse.3": "Score`：`-2 ~ -1",
  "indic.entry.indic-epic-covenant-width-collapse.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-epic-covenant-width-collapse.5": "Title`：`天河誓阶把真正可走的那层宽度悄悄收窄了",
  "indic.entry.indic-epic-covenant-width-collapse.6": "Summary",
  "indic.entry.indic-epic-covenant-width-collapse.7": "Description",
  "indic.entry.indic-epic-covenant-side-route.1": "Archetype`：`opportunity",
  "indic.entry.indic-epic-covenant-side-route.2": "Applies`：`I18`, `I19`, `I20",
  "indic.entry.indic-epic-covenant-side-route.3": "Score`：`+1 ~ +2",
  "indic.entry.indic-epic-covenant-side-route.4": "NextBias`：`recovery, climax",
  "indic.entry.indic-epic-covenant-side-route.5": "Title`：`轮回判庭后侧还藏着一线不入主判的偏路",
  "indic.entry.indic-epic-covenant-side-route.6": "Summary",
  "indic.entry.indic-epic-covenant-side-route.7": "Description",
  "indic.entry.indic-epic-covenant-steady-breath.1": "Archetype`：`recovery",
  "indic.entry.indic-epic-covenant-steady-breath.2": "Applies`：`I17`, `I19`, `I20",
  "indic.entry.indic-epic-covenant-steady-breath.3": "Score`：`0 ~ +1",
  "indic.entry.indic-epic-covenant-steady-breath.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-epic-covenant-steady-breath.5": "Title`：`夜莲静池里还压着一口没被拿走的稳气",
  "indic.entry.indic-epic-covenant-steady-breath.6": "Summary",
  "indic.entry.indic-epic-covenant-steady-breath.7": "Description",
  "indic.entry.indic-epic-covenant-one-correctness.1": "Archetype`：`climax",
  "indic.entry.indic-epic-covenant-one-correctness.2": "Applies`：`I17`, `I18`, `I19`, `I20",
  "indic.entry.indic-epic-covenant-one-correctness.3": "Score`：`-3 ~ +3",
  "indic.entry.indic-epic-covenant-one-correctness.4": "NextBias`：`end",
  "indic.entry.indic-epic-covenant-one-correctness.5": "Title`：`史诗誓行层只允许你先保住一种正确",
  "indic.entry.indic-epic-covenant-one-correctness.6": "Summary",
  "indic.entry.indic-epic-covenant-one-correctness.7": "Description",
  "indic.entry.indic-terminal-moksha-rule-recognition.1": "Archetype`：`encounter",
  "indic.entry.indic-terminal-moksha-rule-recognition.2": "Applies`：`I21`, `I22`, `I23",
  "indic.entry.indic-terminal-moksha-rule-recognition.3": "Score`：`-1 ~ +2",
  "indic.entry.indic-terminal-moksha-rule-recognition.4": "NextBias`：`hazard, climax",
  "indic.entry.indic-terminal-moksha-rule-recognition.5": "Title`：`解脱门庭先把你的停顿写进了法相秩序",
  "indic.entry.indic-terminal-moksha-rule-recognition.6": "Summary",
  "indic.entry.indic-terminal-moksha-rule-recognition.7": "Description",
  "indic.entry.indic-terminal-moksha-width-collapse.1": "Archetype`：`hazard",
  "indic.entry.indic-terminal-moksha-width-collapse.2": "Applies`：`I21`, `I22`, `I24",
  "indic.entry.indic-terminal-moksha-width-collapse.3": "Score`：`-2 ~ -1",
  "indic.entry.indic-terminal-moksha-width-collapse.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-terminal-moksha-width-collapse.5": "Title`：`诸相尽塔把真正可走的那层宽度悄悄收窄了",
  "indic.entry.indic-terminal-moksha-width-collapse.6": "Summary",
  "indic.entry.indic-terminal-moksha-width-collapse.7": "Description",
  "indic.entry.indic-terminal-moksha-side-route.1": "Archetype`：`opportunity",
  "indic.entry.indic-terminal-moksha-side-route.2": "Applies`：`I22`, `I23`, `I24",
  "indic.entry.indic-terminal-moksha-side-route.3": "Score`：`+1 ~ +2",
  "indic.entry.indic-terminal-moksha-side-route.4": "NextBias`：`recovery, climax",
  "indic.entry.indic-terminal-moksha-side-route.5": "Title`：`毗湿奴梦海后侧还藏着一线不入主判的偏路",
  "indic.entry.indic-terminal-moksha-side-route.6": "Summary",
  "indic.entry.indic-terminal-moksha-side-route.7": "Description",
  "indic.entry.indic-terminal-moksha-steady-breath.1": "Archetype`：`recovery",
  "indic.entry.indic-terminal-moksha-steady-breath.2": "Applies`：`I21`, `I23`, `I24",
  "indic.entry.indic-terminal-moksha-steady-breath.3": "Score`：`0 ~ +1",
  "indic.entry.indic-terminal-moksha-steady-breath.4": "NextBias`：`encounter, climax",
  "indic.entry.indic-terminal-moksha-steady-breath.5": "Title`：`终梵王座里还压着一口没被拿走的稳气",
  "indic.entry.indic-terminal-moksha-steady-breath.6": "Summary",
  "indic.entry.indic-terminal-moksha-steady-breath.7": "Description",
  "indic.entry.indic-terminal-moksha-one-correctness.1": "Archetype`：`climax",
  "indic.entry.indic-terminal-moksha-one-correctness.2": "Applies`：`I21`, `I22`, `I23`, `I24",
  "indic.entry.indic-terminal-moksha-one-correctness.3": "Score`：`-3 ~ +3",
  "indic.entry.indic-terminal-moksha-one-correctness.4": "NextBias`：`end",
  "indic.entry.indic-terminal-moksha-one-correctness.5": "Title`：`解脱终相层只允许你先保住一种正确",
  "indic.entry.indic-terminal-moksha-one-correctness.6": "Summary",
  "indic.entry.indic-terminal-moksha-one-correctness.7": "Description",
  "indic.entry.indic-outcome-clean-passage.1": "Result`：`成功",
  "indic.entry.indic-outcome-clean-passage.2": "Completion`：`你没有把这片地彻底赢下来，只是沿着它仍愿意承认的一条 河阶 平稳穿过。对这种 run 而言，这已经很漂亮。",
  "indic.entry.indic-outcome-narrow-mercy.1": "Result`：`成功",
  "indic.entry.indic-outcome-narrow-mercy.2": "Completion`：`你走的不是最好看的一条路，却是今天最像活路的一条。结构没有夸奖你，但也暂时没把门彻底关死。",
  "indic.entry.indic-outcome-record-kept.1": "Result`：`大成功",
  "indic.entry.indic-outcome-record-kept.2": "Completion`：`你不只保住了自己，还替后续 run 留下了一段更稳的记录。下次再来，这片地不会再把你当完全陌生的来客。",
  "indic.entry.indic-outcome-costly-answer.1": "Result`：`失利",
  "indic.entry.indic-outcome-costly-answer.2": "Completion`：`你答了这道题，也因此提前交掉了一部分本可留到后面的余地。路还在，只是代价已经写上去了。",
  "indic.entry.indic-outcome-name-paid.1": "Result`：`失利",
  "indic.entry.indic-outcome-name-paid.2": "Completion`：`你把最该保住的那部分东西交了出去，所以门才没有立刻关上。从现在起，这条路会用新的方式记住你。",
  "indic.entry.indic-outcome-delay-secured.1": "Result`：`平局 / 空手而归",
  "indic.entry.indic-outcome-delay-secured.2": "Completion`：`你没让局势变好，却成功让更坏的那一步没有现在就落下来。对高等级 run 而言，这种延迟本身就是重成果。",
  "indic.entry.indic-outcome-door-refused.1": "Result`：`惨败",
  "indic.entry.indic-outcome-door-refused.2": "Completion`：`门没有坏，只是不再承认你。真正刺人的不是失败本身，而是你很清楚它为何拒你。",
  "indic.entry.indic-outcome-terminal-mark.1": "Result`：`终局保底",
  "indic.entry.indic-outcome-terminal-mark.2": "Completion`：`你带着高压层留下的印记退了下来。之后再来，相关结构不会假装没见过你这次的删改与取舍。",
  "indic.indic-river-threshold.indic-river-threshold-rule-recognition.title": "圣河渡口先把你的停顿写进了法相秩序",
  "indic.indic-river-threshold.indic-river-threshold-rule-recognition.summary": "你刚进入 圣河门阶层 的识别区，圣河渡口 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "indic.indic-river-threshold.indic-river-threshold-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 法相秩序 主动看见。只要身份先被它误写一次，后续很多 河阶、门槛与旁支都会继续继承那条偏差。",
  "indic.indic-river-threshold.indic-river-threshold-width-collapse.title": "阶井石埠把真正可走的那层宽度悄悄收窄了",
  "indic.indic-river-threshold.indic-river-threshold-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "indic.indic-river-threshold.indic-river-threshold-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 莲灯 往往只会在事后提醒你。",
  "indic.indic-river-threshold.indic-river-threshold-side-route.title": "莲灯堤道后侧还藏着一线不入主判的偏路",
  "indic.indic-river-threshold.indic-river-threshold-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "indic.indic-river-threshold.indic-river-threshold-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "indic.indic-river-threshold.indic-river-threshold-steady-breath.title": "榕荫集市门里还压着一口没被拿走的稳气",
  "indic.indic-river-threshold.indic-river-threshold-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "indic.indic-river-threshold.indic-river-threshold-steady-breath.description": "印度史诗梵境 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "indic.indic-river-threshold.indic-river-threshold-one-correctness.title": "圣河门阶层只允许你先保住一种正确",
  "indic.indic-river-threshold.indic-river-threshold-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "indic.indic-river-threshold.indic-river-threshold-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "indic.indic-forest-ascend.indic-forest-ascend-rule-recognition.title": "雕柱林径先把你的停顿写进了法相秩序",
  "indic.indic-forest-ascend.indic-forest-ascend-rule-recognition.summary": "你刚进入 林山苦行层 的识别区，雕柱林径 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "indic.indic-forest-ascend.indic-forest-ascend-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 法相秩序 主动看见。只要身份先被它误写一次，后续很多 河阶、门槛与旁支都会继续继承那条偏差。",
  "indic.indic-forest-ascend.indic-forest-ascend-width-collapse.title": "香风山阶把真正可走的那层宽度悄悄收窄了",
  "indic.indic-forest-ascend.indic-forest-ascend-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "indic.indic-forest-ascend.indic-forest-ascend-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 莲灯 往往只会在事后提醒你。",
  "indic.indic-forest-ascend.indic-forest-ascend-side-route.title": "苦行洞庭后侧还藏着一线不入主判的偏路",
  "indic.indic-forest-ascend.indic-forest-ascend-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "indic.indic-forest-ascend.indic-forest-ascend-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "indic.indic-forest-ascend.indic-forest-ascend-steady-breath.title": "雨季石桥里还压着一口没被拿走的稳气",
  "indic.indic-forest-ascend.indic-forest-ascend-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "indic.indic-forest-ascend.indic-forest-ascend-steady-breath.description": "印度史诗梵境 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "indic.indic-forest-ascend.indic-forest-ascend-one-correctness.title": "林山苦行层只允许你先保住一种正确",
  "indic.indic-forest-ascend.indic-forest-ascend-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "indic.indic-forest-ascend.indic-forest-ascend-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "indic.indic-palace-civic.indic-palace-civic-rule-recognition.title": "金顶回廊先把你的停顿写进了法相秩序",
  "indic.indic-palace-civic.indic-palace-civic-rule-recognition.summary": "你刚进入 王都回廊层 的识别区，金顶回廊 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "indic.indic-palace-civic.indic-palace-civic-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 法相秩序 主动看见。只要身份先被它误写一次，后续很多 河阶、门槛与旁支都会继续继承那条偏差。",
  "indic.indic-palace-civic.indic-palace-civic-width-collapse.title": "宫门鼓台把真正可走的那层宽度悄悄收窄了",
  "indic.indic-palace-civic.indic-palace-civic-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "indic.indic-palace-civic.indic-palace-civic-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 莲灯 往往只会在事后提醒你。",
  "indic.indic-palace-civic.indic-palace-civic-side-route.title": "议经长廊后侧还藏着一线不入主判的偏路",
  "indic.indic-palace-civic.indic-palace-civic-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "indic.indic-palace-civic.indic-palace-civic-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "indic.indic-palace-civic.indic-palace-civic-steady-breath.title": "王象庭院里还压着一口没被拿走的稳气",
  "indic.indic-palace-civic.indic-palace-civic-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "indic.indic-palace-civic.indic-palace-civic-steady-breath.description": "印度史诗梵境 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "indic.indic-palace-civic.indic-palace-civic-one-correctness.title": "王都回廊层只允许你先保住一种正确",
  "indic.indic-palace-civic.indic-palace-civic-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "indic.indic-palace-civic.indic-palace-civic-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "indic.indic-mandala-core.indic-mandala-core-rule-recognition.title": "曼荼罗坛场先把你的停顿写进了法相秩序",
  "indic.indic-mandala-core.indic-mandala-core-rule-recognition.summary": "你刚进入 法相坛城层 的识别区，曼荼罗坛场 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "indic.indic-mandala-core.indic-mandala-core-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 法相秩序 主动看见。只要身份先被它误写一次，后续很多 河阶、门槛与旁支都会继续继承那条偏差。",
  "indic.indic-mandala-core.indic-mandala-core-width-collapse.title": "星盘观楼把真正可走的那层宽度悄悄收窄了",
  "indic.indic-mandala-core.indic-mandala-core-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "indic.indic-mandala-core.indic-mandala-core-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 莲灯 往往只会在事后提醒你。",
  "indic.indic-mandala-core.indic-mandala-core-side-route.title": "梵音藏室后侧还藏着一线不入主判的偏路",
  "indic.indic-mandala-core.indic-mandala-core-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "indic.indic-mandala-core.indic-mandala-core-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "indic.indic-mandala-core.indic-mandala-core-steady-breath.title": "火祭回井里还压着一口没被拿走的稳气",
  "indic.indic-mandala-core.indic-mandala-core-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "indic.indic-mandala-core.indic-mandala-core-steady-breath.description": "印度史诗梵境 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "indic.indic-mandala-core.indic-mandala-core-one-correctness.title": "法相坛城层只允许你先保住一种正确",
  "indic.indic-mandala-core.indic-mandala-core-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "indic.indic-mandala-core.indic-mandala-core-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "indic.indic-epic-covenant.indic-epic-covenant-rule-recognition.title": "神车试道先把你的停顿写进了法相秩序",
  "indic.indic-epic-covenant.indic-epic-covenant-rule-recognition.summary": "你刚进入 史诗誓行层 的识别区，神车试道 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "indic.indic-epic-covenant.indic-epic-covenant-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 法相秩序 主动看见。只要身份先被它误写一次，后续很多 河阶、门槛与旁支都会继续继承那条偏差。",
  "indic.indic-epic-covenant.indic-epic-covenant-width-collapse.title": "天河誓阶把真正可走的那层宽度悄悄收窄了",
  "indic.indic-epic-covenant.indic-epic-covenant-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "indic.indic-epic-covenant.indic-epic-covenant-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 莲灯 往往只会在事后提醒你。",
  "indic.indic-epic-covenant.indic-epic-covenant-side-route.title": "轮回判庭后侧还藏着一线不入主判的偏路",
  "indic.indic-epic-covenant.indic-epic-covenant-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "indic.indic-epic-covenant.indic-epic-covenant-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "indic.indic-epic-covenant.indic-epic-covenant-steady-breath.title": "夜莲静池里还压着一口没被拿走的稳气",
  "indic.indic-epic-covenant.indic-epic-covenant-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "indic.indic-epic-covenant.indic-epic-covenant-steady-breath.description": "印度史诗梵境 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "indic.indic-epic-covenant.indic-epic-covenant-one-correctness.title": "史诗誓行层只允许你先保住一种正确",
  "indic.indic-epic-covenant.indic-epic-covenant-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "indic.indic-epic-covenant.indic-epic-covenant-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-rule-recognition.title": "解脱门庭先把你的停顿写进了法相秩序",
  "indic.indic-terminal-moksha.indic-terminal-moksha-rule-recognition.summary": "你刚进入 解脱终相层 的识别区，解脱门庭 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 法相秩序 主动看见。只要身份先被它误写一次，后续很多 河阶、门槛与旁支都会继续继承那条偏差。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-width-collapse.title": "诸相尽塔把真正可走的那层宽度悄悄收窄了",
  "indic.indic-terminal-moksha.indic-terminal-moksha-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 莲灯 往往只会在事后提醒你。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-side-route.title": "毗湿奴梦海后侧还藏着一线不入主判的偏路",
  "indic.indic-terminal-moksha.indic-terminal-moksha-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-steady-breath.title": "终梵王座里还压着一口没被拿走的稳气",
  "indic.indic-terminal-moksha.indic-terminal-moksha-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-steady-breath.description": "印度史诗梵境 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-one-correctness.title": "解脱终相层只允许你先保住一种正确",
  "indic.indic-terminal-moksha.indic-terminal-moksha-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "indic.indic-terminal-moksha.indic-terminal-moksha-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "indic.outcome.indic-outcome-clean-passage.completion": "你没有把这片地彻底赢下来，只是沿着它仍愿意承认的一条 河阶 平稳穿过。对这种 run 而言，这已经很漂亮。",
  "indic.outcome.indic-outcome-narrow-mercy.completion": "你走的不是最好看的一条路，却是今天最像活路的一条。结构没有夸奖你，但也暂时没把门彻底关死。",
  "indic.outcome.indic-outcome-record-kept.completion": "你不只保住了自己，还替后续 run 留下了一段更稳的记录。下次再来，这片地不会再把你当完全陌生的来客。",
  "indic.outcome.indic-outcome-costly-answer.completion": "你答了这道题，也因此提前交掉了一部分本可留到后面的余地。路还在，只是代价已经写上去了。",
  "indic.outcome.indic-outcome-name-paid.completion": "你把最该保住的那部分东西交了出去，所以门才没有立刻关上。从现在起，这条路会用新的方式记住你。",
  "indic.outcome.indic-outcome-delay-secured.completion": "你没让局势变好，却成功让更坏的那一步没有现在就落下来。对高等级 run 而言，这种延迟本身就是重成果。",
  "indic.outcome.indic-outcome-door-refused.completion": "门没有坏，只是不再承认你。真正刺人的不是失败本身，而是你很清楚它为何拒你。",
  "indic.outcome.indic-outcome-terminal-mark.completion": "你带着高压层留下的印记退了下来。之后再来，相关结构不会假装没见过你这次的删改与取舍。"
}
