{
  "sengoku-yokai.style.label": "日式妖怪战国",
  "sengoku-yokai.style.oneLine": "这是一个以鸟居、纸灯、军阵、城垣与百鬼契约构成的战国妖异异境。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-encounter.title": "雨町鸟居先把你的停顿登记进了契纸",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-encounter.summary": "雨町鸟居不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-opportunity.title": "雨町鸟居后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-climax.title": "雨町鸟居只允许你先保住一种正确",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy01-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-hazard.title": "稻荷田埂把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-opportunity.title": "稻荷田埂后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-climax.title": "稻荷田埂只允许你先保住一种正确",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy03-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-hazard.title": "河童旧渡把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-recovery.title": "河童旧渡里还压着一口没被拿走的稳气",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-recovery.description": "日式妖怪战国 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-climax.title": "河童旧渡只允许你先保住一种正确",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy06-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-encounter.title": "枯山石庭先把你的停顿登记进了契纸",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-encounter.summary": "枯山石庭不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-opportunity.title": "枯山石庭后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-climax.title": "枯山石庭只允许你先保住一种正确",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.shrine-rare.sengoku-yokai-rare-shrine-rare-sy08-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.shrine-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "sengoku-yokai.shrine-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-encounter.title": "旧战旗原先把你的停顿登记进了契纸",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-encounter.summary": "旧战旗原不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-opportunity.title": "旧战旗原后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-climax.title": "旧战旗原只允许你先保住一种正确",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy09-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-hazard.title": "折枪坡把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-opportunity.title": "折枪坡后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-climax.title": "折枪坡只允许你先保住一种正确",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy10-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-hazard.title": "血月营帐把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-recovery.title": "血月营帐里还压着一口没被拿走的稳气",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-recovery.description": "日式妖怪战国 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-climax.title": "血月营帐只允许你先保住一种正确",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy11-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-encounter.title": "白骨阵道先把你的停顿登记进了契纸",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-encounter.summary": "白骨阵道不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-opportunity.title": "白骨阵道后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-climax.title": "白骨阵道只允许你先保住一种正确",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.battlefield-rare.sengoku-yokai-rare-battlefield-rare-sy12-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.battlefield-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "sengoku-yokai.battlefield-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-encounter.title": "天守回桥先把你的停顿登记进了契纸",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-encounter.summary": "天守回桥不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-opportunity.title": "天守回桥后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-climax.title": "天守回桥只允许你先保住一种正确",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy13-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-hazard.title": "纸门御座间把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-opportunity.title": "纸门御座间后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-climax.title": "纸门御座间只允许你先保住一种正确",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy14-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-hazard.title": "能面长廊把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-recovery.title": "能面长廊里还压着一口没被拿走的稳气",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-recovery.description": "日式妖怪战国 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-climax.title": "能面长廊只允许你先保住一种正确",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy15-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-encounter.title": "夜巡橹台先把你的停顿登记进了契纸",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-encounter.summary": "夜巡橹台不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-opportunity.title": "夜巡橹台后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-climax.title": "夜巡橹台只允许你先保住一种正确",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.dusk-castle-rare.sengoku-yokai-rare-dusk-castle-rare-sy16-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.dusk-castle-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "sengoku-yokai.dusk-castle-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-encounter.title": "百鬼宴所先把你的停顿登记进了契纸",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-encounter.summary": "百鬼宴所不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-opportunity.title": "百鬼宴所后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-climax.title": "百鬼宴所只允许你先保住一种正确",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy17-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-hazard.title": "封印藏经阁把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-opportunity.title": "封印藏经阁后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-climax.title": "封印藏经阁只允许你先保住一种正确",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy18-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-hazard.title": "契纸祭庭把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-recovery.title": "契纸祭庭里还压着一口没被拿走的稳气",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-recovery.description": "日式妖怪战国 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-climax.title": "契纸祭庭只允许你先保住一种正确",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy19-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-encounter.title": "鬼切锻场先把你的停顿登记进了契纸",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-encounter.summary": "鬼切锻场不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-opportunity.title": "鬼切锻场后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-climax.title": "鬼切锻场只允许你先保住一种正确",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.pact-rare.sengoku-yokai-rare-pact-rare-sy20-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.pact-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "sengoku-yokai.pact-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-encounter.title": "大祓天幕先把你的停顿登记进了契纸",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-encounter.summary": "大祓天幕不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-opportunity.title": "大祓天幕后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-climax.title": "大祓天幕只允许你先保住一种正确",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy21-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-hazard.title": "千魂城垣把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-opportunity.title": "千魂城垣后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-climax.title": "千魂城垣只允许你先保住一种正确",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy22-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-hazard.title": "终末神乐殿把原本可走的那层宽度悄悄收窄了",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-hazard.summary": "眼前结构没有坍掉，但真正被承认的部分已缩成更窄的一线，稍慢半拍就会被这片地判错。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-hazard.description": "这类稀有 hazard 最恶的地方，在于外观看上去几乎没变。真正被拿走的是你以为最稳的那半步，而 纸灯 往往只会在事后告诉你。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-recovery.title": "终末神乐殿里还压着一口没被拿走的稳气",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-recovery.summary": "这片高压结构里居然还剩一段能让节奏回正的小缓冲，足够 Hero 暂时把失误压住。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-recovery.description": "日式妖怪战国 的恢复不该像额外奖励，而应像这片地短暂没有继续追债。能重新把节拍扶正，本身就是高价值结果。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-climax.title": "终末神乐殿只允许你先保住一种正确",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy23-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-encounter.title": "黄泉返门先把你的停顿登记进了契纸",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-encounter.summary": "黄泉返门不再只做背景，而是把 Hero 直接拉进一条仍在运行的契纸流程里。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-encounter.description": "这种稀有遭遇的重点不在战斗，而在被 契纸 主动识别。你若顺着它给出的身份继续走，后面的 参道 就会一整段改口。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-opportunity.title": "黄泉返门后侧还藏着一线不入主判的窄路",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-opportunity.summary": "Hero 找到一条不走主轴也能过门的细侧路，足以绕开这轮最重的一次正面识别。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-opportunity.description": "真正值钱的机会通常都不大声。它不给 Hero 完整豁免，只给一条可以少交一轮代价的细缝，这已经足够把 run 的结局改向另一边。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-climax.title": "黄泉返门只允许你先保住一种正确",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-climax.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价或退路之间，先指定一边得到成立权。",
  "sengoku-yokai.terminal-rare.sengoku-yokai-rare-terminal-rare-sy24-climax.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会真实地留下账。",
  "sengoku-yokai.terminal-rare.outcome.clean.completion": "你抓住了极窄却极值钱的窗口，让这层结构没有先把更坏的后果推出来。",
  "sengoku-yokai.terminal-rare.outcome.priced.completion": "你通过了这一层，却让它开始认真记你。之后很多门都会把这次代价算进去。",
  "sengoku-yokai.branch.sengoku-branch-slay-coexist.slay-bias.label": "斩除偏置",
  "sengoku-yokai.branch.sengoku-branch-slay-coexist.coexist-bias.label": "共存偏置",
  "sengoku-yokai.branch.sengoku-branch-discipline-mercy.discipline-bias.label": "军纪偏置",
  "sengoku-yokai.branch.sengoku-branch-discipline-mercy.mercy-bias.label": "宽免偏置",
  "sengoku-yokai.branch.sengoku-branch-seal-trade.seal-bias.label": "封印偏置",
  "sengoku-yokai.branch.sengoku-branch-seal-trade.trade-bias.label": "交易偏置",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy05-slay-bias.title": "妖雾竹林被你推向了“斩除偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy05-slay-bias.summary": "当前场景不再保持中性，而开始沿着“斩除偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy05-slay-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy05-coexist-bias.title": "妖雾竹林被你推向了“共存偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy05-coexist-bias.summary": "当前场景不再保持中性，而开始沿着“共存偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy05-coexist-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy16-slay-bias.title": "夜巡橹台被你推向了“斩除偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy16-slay-bias.summary": "当前场景不再保持中性，而开始沿着“斩除偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy16-slay-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy16-coexist-bias.title": "夜巡橹台被你推向了“共存偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy16-coexist-bias.summary": "当前场景不再保持中性，而开始沿着“共存偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-slay-coexist-sy16-coexist-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.outcome.sengoku-branch-slay-coexist.slay-bias.completion": "你把这条分支推向了“斩除偏置”。后面的结构会继续按这套排序记住你。",
  "sengoku-yokai.branch.outcome.sengoku-branch-slay-coexist.coexist-bias.completion": "你把这条分支推向了“共存偏置”。后面的结构会继续按这套排序记住你。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy08-discipline-bias.title": "枯山石庭被你推向了“军纪偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy08-discipline-bias.summary": "当前场景不再保持中性，而开始沿着“军纪偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy08-discipline-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy08-mercy-bias.title": "枯山石庭被你推向了“宽免偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy08-mercy-bias.summary": "当前场景不再保持中性，而开始沿着“宽免偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy08-mercy-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy13-discipline-bias.title": "天守回桥被你推向了“军纪偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy13-discipline-bias.summary": "当前场景不再保持中性，而开始沿着“军纪偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy13-discipline-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy13-mercy-bias.title": "天守回桥被你推向了“宽免偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy13-mercy-bias.summary": "当前场景不再保持中性，而开始沿着“宽免偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-discipline-mercy-sy13-mercy-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.outcome.sengoku-branch-discipline-mercy.discipline-bias.completion": "你把这条分支推向了“军纪偏置”。后面的结构会继续按这套排序记住你。",
  "sengoku-yokai.branch.outcome.sengoku-branch-discipline-mercy.mercy-bias.completion": "你把这条分支推向了“宽免偏置”。后面的结构会继续按这套排序记住你。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy17-seal-bias.title": "百鬼宴所被你推向了“封印偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy17-seal-bias.summary": "当前场景不再保持中性，而开始沿着“封印偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy17-seal-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy17-trade-bias.title": "百鬼宴所被你推向了“交易偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy17-trade-bias.summary": "当前场景不再保持中性，而开始沿着“交易偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy17-trade-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy23-seal-bias.title": "终末神乐殿被你推向了“封印偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy23-seal-bias.summary": "当前场景不再保持中性，而开始沿着“封印偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy23-seal-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy23-trade-bias.title": "终末神乐殿被你推向了“交易偏置”的解释",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy23-trade-bias.summary": "当前场景不再保持中性，而开始沿着“交易偏置”的价值方向重新给出路、代价与责任排序。",
  "sengoku-yokai.branch.variant.sengoku-yokai-branch-sengoku-branch-seal-trade-sy23-trade-bias.description": "这一变体不新增系统，只覆盖文本，让同一节点在长期分支状态下呈现不同后果感。对 日式妖怪战国 而言，真正的变化不在怪物换皮，而在解释权开始明显偏向某一侧。",
  "sengoku-yokai.branch.outcome.sengoku-branch-seal-trade.seal-bias.completion": "你把这条分支推向了“封印偏置”。后面的结构会继续按这套排序记住你。",
  "sengoku-yokai.branch.outcome.sengoku-branch-seal-trade.trade-bias.completion": "你把这条分支推向了“交易偏置”。后面的结构会继续按这套排序记住你。",
  "sengoku-yokai.scene.SY01.label": "雨町鸟居",
  "sengoku-yokai.scene.SY01.position": "雨町鸟居立在町社参道层，鸟居规矩、纸灯人流与祭礼盘查会决定谁能进门而不用先欠下一笔情分。",
  "sengoku-yokai.scene.SY02.label": "纸灯参道",
  "sengoku-yokai.scene.SY02.position": "纸灯参道立在町社参道层，鸟居规矩、纸灯人流与祭礼盘查会决定谁能进门而不用先欠下一笔情分。",
  "sengoku-yokai.scene.SY03.label": "稻荷田埂",
  "sengoku-yokai.scene.SY03.position": "稻荷田埂立在町社参道层，鸟居规矩、纸灯人流与祭礼盘查会决定谁能进门而不用先欠下一笔情分。",
  "sengoku-yokai.scene.SY04.label": "破社侧门",
  "sengoku-yokai.scene.SY04.position": "破社侧门立在町社参道层，鸟居规矩、纸灯人流与祭礼盘查会决定谁能进门而不用先欠下一笔情分。",
  "sengoku-yokai.scene.SY05.label": "妖雾竹林",
  "sengoku-yokai.scene.SY05.position": "妖雾竹林蜿蜒在妖雾野道层，狐火、涉水旧路与暗藏妖径会把巡逻线和闹鬼边界一起抹掉。",
  "sengoku-yokai.scene.SY06.label": "河童旧渡",
  "sengoku-yokai.scene.SY06.position": "河童旧渡蜿蜒在妖雾野道层，狐火、涉水旧路与暗藏妖径会把巡逻线和闹鬼边界一起抹掉。",
  "sengoku-yokai.scene.SY07.label": "狐火山径",
  "sengoku-yokai.scene.SY07.position": "狐火山径蜿蜒在妖雾野道层，狐火、涉水旧路与暗藏妖径会把巡逻线和闹鬼边界一起抹掉。",
  "sengoku-yokai.scene.SY08.label": "枯山石庭",
  "sengoku-yokai.scene.SY08.position": "枯山石庭蜿蜒在妖雾野道层，狐火、涉水旧路与暗藏妖径会把巡逻线和闹鬼边界一起抹掉。",
  "sengoku-yokai.scene.SY09.label": "旧战旗原",
  "sengoku-yokai.scene.SY09.position": "旧战旗原滞留在战场回响层，残旗、血色记忆与白骨阵道让战争在将军死后仍旧不肯睡去。",
  "sengoku-yokai.scene.SY10.label": "折枪坡",
  "sengoku-yokai.scene.SY10.position": "折枪坡滞留在战场回响层，残旗、血色记忆与白骨阵道让战争在将军死后仍旧不肯睡去。",
  "sengoku-yokai.scene.SY11.label": "血月营帐",
  "sengoku-yokai.scene.SY11.position": "血月营帐滞留在战场回响层，残旗、血色记忆与白骨阵道让战争在将军死后仍旧不肯睡去。",
  "sengoku-yokai.scene.SY12.label": "白骨阵道",
  "sengoku-yokai.scene.SY12.position": "白骨阵道滞留在战场回响层，残旗、血色记忆与白骨阵道让战争在将军死后仍旧不肯睡去。",
  "sengoku-yokai.scene.SY13.label": "天守回桥",
  "sengoku-yokai.scene.SY13.position": "天守回桥停在暮城回廊层，天守回桥、纸门厅室与夜巡橹台会试探人间纪律能不能撑过妖异。",
  "sengoku-yokai.scene.SY14.label": "纸门御座间",
  "sengoku-yokai.scene.SY14.position": "纸门御座间停在暮城回廊层，天守回桥、纸门厅室与夜巡橹台会试探人间纪律能不能撑过妖异。",
  "sengoku-yokai.scene.SY15.label": "能面长廊",
  "sengoku-yokai.scene.SY15.position": "能面长廊停在暮城回廊层，天守回桥、纸门厅室与夜巡橹台会试探人间纪律能不能撑过妖异。",
  "sengoku-yokai.scene.SY16.label": "夜巡橹台",
  "sengoku-yokai.scene.SY16.position": "夜巡橹台停在暮城回廊层，天守回桥、纸门厅室与夜巡橹台会试探人间纪律能不能撑过妖异。",
  "sengoku-yokai.scene.SY17.label": "百鬼宴所",
  "sengoku-yokai.scene.SY17.position": "百鬼宴所站在百鬼契约层，宴席、经藏封印与锻场炉火会把古老妖约直接逼成眼前的选择题。",
  "sengoku-yokai.scene.SY18.label": "封印藏经阁",
  "sengoku-yokai.scene.SY18.position": "封印藏经阁站在百鬼契约层，宴席、经藏封印与锻场炉火会把古老妖约直接逼成眼前的选择题。",
  "sengoku-yokai.scene.SY19.label": "契纸祭庭",
  "sengoku-yokai.scene.SY19.position": "契纸祭庭站在百鬼契约层，宴席、经藏封印与锻场炉火会把古老妖约直接逼成眼前的选择题。",
  "sengoku-yokai.scene.SY20.label": "鬼切锻场",
  "sengoku-yokai.scene.SY20.position": "鬼切锻场站在百鬼契约层，宴席、经藏封印与锻场炉火会把古老妖约直接逼成眼前的选择题。",
  "sengoku-yokai.scene.SY21.label": "大祓天幕",
  "sengoku-yokai.scene.SY21.position": "大祓天幕直面黄泉终幕层，天幕、城垣与返门会决定什么被彻底祓净，什么会带着饥意再回来。",
  "sengoku-yokai.scene.SY22.label": "千魂城垣",
  "sengoku-yokai.scene.SY22.position": "千魂城垣直面黄泉终幕层，天幕、城垣与返门会决定什么被彻底祓净，什么会带着饥意再回来。",
  "sengoku-yokai.scene.SY23.label": "终末神乐殿",
  "sengoku-yokai.scene.SY23.position": "终末神乐殿直面黄泉终幕层，天幕、城垣与返门会决定什么被彻底祓净，什么会带着饥意再回来。",
  "sengoku-yokai.scene.SY24.label": "黄泉返门",
  "sengoku-yokai.scene.SY24.position": "黄泉返门直面黄泉终幕层，天幕、城垣与返门会决定什么被彻底祓净，什么会带着饥意再回来。",
  "sengoku-yokai.style.summary": "这是一个以鸟居、纸灯、军阵、城垣与百鬼契约构成的战国妖异异境。",
  "sengoku-yokai.style.description": "这是一个以鸟居、纸灯、军阵、城垣与百鬼契约构成的战国妖异异境。",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold.1": "你进入了町社参道层。这里的纸灯、契纸与参道不会只是背景，而会先判断你，再决定是否给路。",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist.1": "你进入了妖雾野道层。这里的纸灯、契纸与参道不会只是背景，而会先判断你，再决定是否给路。",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo.1": "你进入了战场回响层。这里的纸灯、契纸与参道不会只是背景，而会先判断你，再决定是否给路。",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk.1": "你进入了暮城回廊层。这里的纸灯、契纸与参道不会只是背景，而会先判断你，再决定是否给路。",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "sengoku-yokai.entry.sengoku-yokai-pact-core.1": "你进入了百鬼契约层。这里的纸灯、契纸与参道不会只是背景，而会先判断你，再决定是否给路。",
  "sengoku-yokai.entry.sengoku-yokai-pact-core.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi.1": "你进入了黄泉终幕层。这里的纸灯、契纸与参道不会只是背景，而会先判断你，再决定是否给路。",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi.2": "这一层最危险的不是看得见的敌意，而是外观看上去仍然成立、实际已换过规则的结构。",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.1": "Archetype`：`encounter",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.2": "Applies`：`SY01`, `SY02`, `SY03",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.3": "Score`：`-1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.4": "NextBias`：`hazard, climax",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.5": "Title`：`雨町鸟居先把你的停顿写进了契纸",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-rule-recognition.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.1": "Archetype`：`hazard",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.2": "Applies`：`SY01`, `SY02`, `SY04",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.3": "Score`：`-2 ~ -1",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.5": "Title`：`纸灯参道把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-width-collapse.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.1": "Archetype`：`opportunity",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.2": "Applies`：`SY02`, `SY03`, `SY04",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.3": "Score`：`+1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.4": "NextBias`：`recovery, climax",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.5": "Title`：`稻荷田埂后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-side-route.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.1": "Archetype`：`recovery",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.2": "Applies`：`SY01`, `SY03`, `SY04",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.3": "Score`：`0 ~ +1",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.5": "Title`：`破社侧门里还压着一口没被拿走的稳气",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-steady-breath.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.1": "Archetype`：`climax",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.2": "Applies`：`SY01`, `SY02`, `SY03`, `SY04",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.3": "Score`：`-3 ~ +3",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.4": "NextBias`：`end",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.5": "Title`：`町社参道层只允许你先保住一种正确",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-shrine-threshold-one-correctness.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.1": "Archetype`：`encounter",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.2": "Applies`：`SY05`, `SY06`, `SY07",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.3": "Score`：`-1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.4": "NextBias`：`hazard, climax",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.5": "Title`：`妖雾竹林先把你的停顿写进了契纸",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-rule-recognition.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.1": "Archetype`：`hazard",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.2": "Applies`：`SY05`, `SY06`, `SY08",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.3": "Score`：`-2 ~ -1",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.5": "Title`：`河童旧渡把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-width-collapse.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.1": "Archetype`：`opportunity",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.2": "Applies`：`SY06`, `SY07`, `SY08",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.3": "Score`：`+1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.4": "NextBias`：`recovery, climax",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.5": "Title`：`狐火山径后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-side-route.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.1": "Archetype`：`recovery",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.2": "Applies`：`SY05`, `SY07`, `SY08",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.3": "Score`：`0 ~ +1",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.5": "Title`：`枯山石庭里还压着一口没被拿走的稳气",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-steady-breath.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.1": "Archetype`：`climax",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.2": "Applies`：`SY05`, `SY06`, `SY07`, `SY08",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.3": "Score`：`-3 ~ +3",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.4": "NextBias`：`end",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.5": "Title`：`妖雾野道层只允许你先保住一种正确",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-bamboo-mist-one-correctness.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.1": "Archetype`：`encounter",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.2": "Applies`：`SY09`, `SY10`, `SY11",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.3": "Score`：`-1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.4": "NextBias`：`hazard, climax",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.5": "Title`：`旧战旗原先把你的停顿写进了契纸",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-rule-recognition.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.1": "Archetype`：`hazard",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.2": "Applies`：`SY09`, `SY10`, `SY12",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.3": "Score`：`-2 ~ -1",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.5": "Title`：`折枪坡把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-width-collapse.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.1": "Archetype`：`opportunity",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.2": "Applies`：`SY10`, `SY11`, `SY12",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.3": "Score`：`+1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.4": "NextBias`：`recovery, climax",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.5": "Title`：`血月营帐后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-side-route.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.1": "Archetype`：`recovery",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.2": "Applies`：`SY09`, `SY11`, `SY12",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.3": "Score`：`0 ~ +1",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.5": "Title`：`白骨阵道里还压着一口没被拿走的稳气",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-steady-breath.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.1": "Archetype`：`climax",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.2": "Applies`：`SY09`, `SY10`, `SY11`, `SY12",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.3": "Score`：`-3 ~ +3",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.4": "NextBias`：`end",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.5": "Title`：`战场回响层只允许你先保住一种正确",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-battlefield-echo-one-correctness.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.1": "Archetype`：`encounter",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.2": "Applies`：`SY13`, `SY14`, `SY15",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.3": "Score`：`-1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.4": "NextBias`：`hazard, climax",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.5": "Title`：`天守回桥先把你的停顿写进了契纸",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-rule-recognition.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.1": "Archetype`：`hazard",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.2": "Applies`：`SY13`, `SY14`, `SY16",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.3": "Score`：`-2 ~ -1",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.5": "Title`：`纸门御座间把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-width-collapse.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.1": "Archetype`：`opportunity",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.2": "Applies`：`SY14`, `SY15`, `SY16",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.3": "Score`：`+1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.4": "NextBias`：`recovery, climax",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.5": "Title`：`能面长廊后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-side-route.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.1": "Archetype`：`recovery",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.2": "Applies`：`SY13`, `SY15`, `SY16",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.3": "Score`：`0 ~ +1",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.5": "Title`：`夜巡橹台里还压着一口没被拿走的稳气",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-steady-breath.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.1": "Archetype`：`climax",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.2": "Applies`：`SY13`, `SY14`, `SY15`, `SY16",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.3": "Score`：`-3 ~ +3",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.4": "NextBias`：`end",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.5": "Title`：`暮城回廊层只允许你先保住一种正确",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-castle-dusk-one-correctness.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.1": "Archetype`：`encounter",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.2": "Applies`：`SY17`, `SY18`, `SY19",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.3": "Score`：`-1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.4": "NextBias`：`hazard, climax",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.5": "Title`：`百鬼宴所先把你的停顿写进了契纸",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-rule-recognition.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.1": "Archetype`：`hazard",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.2": "Applies`：`SY17`, `SY18`, `SY20",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.3": "Score`：`-2 ~ -1",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.5": "Title`：`封印藏经阁把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-width-collapse.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.1": "Archetype`：`opportunity",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.2": "Applies`：`SY18`, `SY19`, `SY20",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.3": "Score`：`+1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.4": "NextBias`：`recovery, climax",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.5": "Title`：`契纸祭庭后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-side-route.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.1": "Archetype`：`recovery",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.2": "Applies`：`SY17`, `SY19`, `SY20",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.3": "Score`：`0 ~ +1",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.5": "Title`：`鬼切锻场里还压着一口没被拿走的稳气",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-steady-breath.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.1": "Archetype`：`climax",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.2": "Applies`：`SY17`, `SY18`, `SY19`, `SY20",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.3": "Score`：`-3 ~ +3",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.4": "NextBias`：`end",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.5": "Title`：`百鬼契约层只允许你先保住一种正确",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-pact-core-one-correctness.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.1": "Archetype`：`encounter",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.2": "Applies`：`SY21`, `SY22`, `SY23",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.3": "Score`：`-1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.4": "NextBias`：`hazard, climax",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.5": "Title`：`大祓天幕先把你的停顿写进了契纸",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-rule-recognition.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.1": "Archetype`：`hazard",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.2": "Applies`：`SY21`, `SY22`, `SY24",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.3": "Score`：`-2 ~ -1",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.5": "Title`：`千魂城垣把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-width-collapse.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.1": "Archetype`：`opportunity",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.2": "Applies`：`SY22`, `SY23`, `SY24",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.3": "Score`：`+1 ~ +2",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.4": "NextBias`：`recovery, climax",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.5": "Title`：`终末神乐殿后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-side-route.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.1": "Archetype`：`recovery",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.2": "Applies`：`SY21`, `SY23`, `SY24",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.3": "Score`：`0 ~ +1",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.4": "NextBias`：`encounter, climax",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.5": "Title`：`黄泉返门里还压着一口没被拿走的稳气",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-steady-breath.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.1": "Archetype`：`climax",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.2": "Applies`：`SY21`, `SY22`, `SY23`, `SY24",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.3": "Score`：`-3 ~ +3",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.4": "NextBias`：`end",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.5": "Title`：`黄泉终幕层只允许你先保住一种正确",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.6": "Summary",
  "sengoku-yokai.entry.sengoku-yokai-terminal-yomi-one-correctness.7": "Description",
  "sengoku-yokai.entry.sengoku-yokai-outcome-clean-passage.1": "Result`：`成功",
  "sengoku-yokai.entry.sengoku-yokai-outcome-clean-passage.2": "Completion`：`你没有把这片地彻底赢下来，只是沿着它仍愿意承认的一条 参道 平稳穿过。对这种 run 而言，这已经很漂亮。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-narrow-mercy.1": "Result`：`成功",
  "sengoku-yokai.entry.sengoku-yokai-outcome-narrow-mercy.2": "Completion`：`你走的不是最好看的一条路，却是今天最像活路的一条。结构没有夸奖你，但也暂时没把门彻底关死。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-record-kept.1": "Result`：`大成功",
  "sengoku-yokai.entry.sengoku-yokai-outcome-record-kept.2": "Completion`：`你不只保住了自己，还替后续 run 留下了一段更稳的记录。下次再来，这片地不会再把你当完全陌生的来客。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-costly-answer.1": "Result`：`失利",
  "sengoku-yokai.entry.sengoku-yokai-outcome-costly-answer.2": "Completion`：`你答了这道题，也因此提前交掉了一部分本可留到后面的余地。路还在，只是代价已经写上去了。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-name-paid.1": "Result`：`失利",
  "sengoku-yokai.entry.sengoku-yokai-outcome-name-paid.2": "Completion`：`你把最该保住的那部分东西交了出去，所以门才没有立刻关上。从现在起，这条路会用新的方式记住你。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-delay-secured.1": "Result`：`平局 / 空手而归",
  "sengoku-yokai.entry.sengoku-yokai-outcome-delay-secured.2": "Completion`：`你没让局势变好，却成功让更坏的那一步没有现在就落下来。对高等级 run 而言，这种延迟本身就是重成果。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-door-refused.1": "Result`：`惨败",
  "sengoku-yokai.entry.sengoku-yokai-outcome-door-refused.2": "Completion`：`门没有坏，只是不再承认你。真正刺人的不是失败本身，而是你很清楚它为何拒你。",
  "sengoku-yokai.entry.sengoku-yokai-outcome-terminal-mark.1": "Result`：`终局保底",
  "sengoku-yokai.entry.sengoku-yokai-outcome-terminal-mark.2": "Completion`：`你带着高压层留下的印记退了下来。之后再来，相关结构不会假装没见过你这次的删改与取舍。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-rule-recognition.title": "雨町鸟居先把你的停顿写进了契纸",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-rule-recognition.summary": "你刚进入 町社参道层 的识别区，雨町鸟居 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 契纸 主动看见。只要身份先被它误写一次，后续很多 参道、门槛与旁支都会继续继承那条偏差。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-width-collapse.title": "纸灯参道把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 纸灯 往往只会在事后提醒你。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-side-route.title": "稻荷田埂后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-steady-breath.title": "破社侧门里还压着一口没被拿走的稳气",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-steady-breath.description": "日式妖怪战国 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-one-correctness.title": "町社参道层只允许你先保住一种正确",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "sengoku-yokai.sengoku-yokai-shrine-threshold.sengoku-yokai-shrine-threshold-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-rule-recognition.title": "妖雾竹林先把你的停顿写进了契纸",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-rule-recognition.summary": "你刚进入 妖雾野道层 的识别区，妖雾竹林 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 契纸 主动看见。只要身份先被它误写一次，后续很多 参道、门槛与旁支都会继续继承那条偏差。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-width-collapse.title": "河童旧渡把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 纸灯 往往只会在事后提醒你。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-side-route.title": "狐火山径后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-steady-breath.title": "枯山石庭里还压着一口没被拿走的稳气",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-steady-breath.description": "日式妖怪战国 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-one-correctness.title": "妖雾野道层只允许你先保住一种正确",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "sengoku-yokai.sengoku-yokai-bamboo-mist.sengoku-yokai-bamboo-mist-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-rule-recognition.title": "旧战旗原先把你的停顿写进了契纸",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-rule-recognition.summary": "你刚进入 战场回响层 的识别区，旧战旗原 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 契纸 主动看见。只要身份先被它误写一次，后续很多 参道、门槛与旁支都会继续继承那条偏差。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-width-collapse.title": "折枪坡把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 纸灯 往往只会在事后提醒你。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-side-route.title": "血月营帐后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-steady-breath.title": "白骨阵道里还压着一口没被拿走的稳气",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-steady-breath.description": "日式妖怪战国 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-one-correctness.title": "战场回响层只允许你先保住一种正确",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "sengoku-yokai.sengoku-yokai-battlefield-echo.sengoku-yokai-battlefield-echo-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-rule-recognition.title": "天守回桥先把你的停顿写进了契纸",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-rule-recognition.summary": "你刚进入 暮城回廊层 的识别区，天守回桥 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 契纸 主动看见。只要身份先被它误写一次，后续很多 参道、门槛与旁支都会继续继承那条偏差。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-width-collapse.title": "纸门御座间把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 纸灯 往往只会在事后提醒你。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-side-route.title": "能面长廊后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-steady-breath.title": "夜巡橹台里还压着一口没被拿走的稳气",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-steady-breath.description": "日式妖怪战国 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-one-correctness.title": "暮城回廊层只允许你先保住一种正确",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "sengoku-yokai.sengoku-yokai-castle-dusk.sengoku-yokai-castle-dusk-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-rule-recognition.title": "百鬼宴所先把你的停顿写进了契纸",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-rule-recognition.summary": "你刚进入 百鬼契约层 的识别区，百鬼宴所 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 契纸 主动看见。只要身份先被它误写一次，后续很多 参道、门槛与旁支都会继续继承那条偏差。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-width-collapse.title": "封印藏经阁把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 纸灯 往往只会在事后提醒你。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-side-route.title": "契纸祭庭后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-steady-breath.title": "鬼切锻场里还压着一口没被拿走的稳气",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-steady-breath.description": "日式妖怪战国 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-one-correctness.title": "百鬼契约层只允许你先保住一种正确",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "sengoku-yokai.sengoku-yokai-pact-core.sengoku-yokai-pact-core-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-rule-recognition.title": "大祓天幕先把你的停顿写进了契纸",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-rule-recognition.summary": "你刚进入 黄泉终幕层 的识别区，大祓天幕 或相邻结构就先一步把 Hero 当成某种必须被登记、解释或追认的人。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-rule-recognition.description": "这类遭遇的重点不在战斗，而在被 契纸 主动看见。只要身份先被它误写一次，后续很多 参道、门槛与旁支都会继续继承那条偏差。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-width-collapse.title": "千魂城垣把真正可走的那层宽度悄悄收窄了",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-width-collapse.summary": "眼前结构没有坍掉，但被这片地承认的那部分通行条件突然变得更薄、更窄，也更难在第一眼看清。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-width-collapse.description": "这种 hazard 最坏的地方，在于它看上去仍像原来的路。你若继续按旧经验走，真正被拿走的会是你最信任的那半步，而 纸灯 往往只会在事后提醒你。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-side-route.title": "终末神乐殿后侧还藏着一线不入主判的偏路",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-side-route.summary": "Hero 找到一条不走主轴、却能绕开本轮最重识别的细路。它不体面，却足够把 run 从正面硬扛改成精准绕行。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-side-route.description": "真正值钱的机会通常都不大声。它不会直接给你豁免，而是让你少交一轮最重的代价；很多成熟 run 的分水岭，正是肯不肯承认偏路比主路更像活路。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-steady-breath.title": "黄泉返门里还压着一口没被拿走的稳气",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-steady-breath.summary": "在持续加压的结构里，Hero 意外撞上一小段尚未继续追债的缓冲区，足够把呼吸、步序或判断重新扶正。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-steady-breath.description": "日式妖怪战国 的恢复不应像额外奖励，而应像这片地暂时没有继续把你往错方向拖。它不给奇迹，只给稳定；而对中后期 run 来说，这种稳定本身就很贵。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-one-correctness.title": "黄泉终幕层只允许你先保住一种正确",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-one-correctness.summary": "当前节点不再接受拖延。Hero 必须在通路、记录、代价、退路或更深层真相之间，先指定哪一边得到成立权。",
  "sengoku-yokai.sengoku-yokai-terminal-yomi.sengoku-yokai-terminal-yomi-one-correctness.description": "高阶 climax 的重量来自“没有满分答案”。你先保哪边，后面整局就会按那一边继续倾斜；而被放掉的那边，也会以真实的形式留下账。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-clean-passage.completion": "你没有把这片地彻底赢下来，只是沿着它仍愿意承认的一条 参道 平稳穿过。对这种 run 而言，这已经很漂亮。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-narrow-mercy.completion": "你走的不是最好看的一条路，却是今天最像活路的一条。结构没有夸奖你，但也暂时没把门彻底关死。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-record-kept.completion": "你不只保住了自己，还替后续 run 留下了一段更稳的记录。下次再来，这片地不会再把你当完全陌生的来客。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-costly-answer.completion": "你答了这道题，也因此提前交掉了一部分本可留到后面的余地。路还在，只是代价已经写上去了。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-name-paid.completion": "你把最该保住的那部分东西交了出去，所以门才没有立刻关上。从现在起，这条路会用新的方式记住你。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-delay-secured.completion": "你没让局势变好，却成功让更坏的那一步没有现在就落下来。对高等级 run 而言，这种延迟本身就是重成果。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-door-refused.completion": "门没有坏，只是不再承认你。真正刺人的不是失败本身，而是你很清楚它为何拒你。",
  "sengoku-yokai.outcome.sengoku-yokai-outcome-terminal-mark.completion": "你带着高压层留下的印记退了下来。之后再来，相关结构不会假装没见过你这次的删改与取舍。"
}
